Thing

Thing

Thing

17 min
Single channel video
Belgium, 2013

Thing was designed by computer. Urban landscapes were scanned and transformed into tiny dots creating three dimentional images of buildings and street lanscapes. The high resolution images that he showed reveal detailed shapes, like clouds, in a very microscopic dot. Turning reality into amazing alternative universe between what exist and what does not, what is presence and what is not.

Earning Honorary Mention at Prix Ars Electronica 2014 for category Computer/ Animation/Film/VFX, this work was created by Anouk De Clercq who was really interested into what he called a “basic unit” that created digital images – the dots that construct digital imaging system.

Thing is an architectural universe that exposes itself continuously. Therefore, “existence” is only a collection of dots, where camera or perspective travels into places. One thing for sure, it was not possible to talk about camera when we mention the technology behind Thing because the artwork was created by 3D scanning of urban landscapes. This work instead is about perspective, observation or even virtual memories which offered voyage on architectural fantasy and pas experience to current urban planning.

Anouk De Clercq

Anouk de Clercq studied piano in Ghent and film at the Sint Lukas Brussels University College of Art and Design. Her works explore the audiovisual potential of computer language to create possible worlds, many of which have a strongly architectonic character. She has received several awards, including the Illy Prize at Art Brussels in 2005 and a Prix Ars Electronica Honorary Mention in 2014.
Her work has been shown in Tate Modern, Centre Pompidou, Museo Nacional Centro de Arte Reina Sofia, MAXXI, Centre d’Art Contemporain Genève, International Film Festival Rotterdam, Ars Electronica, among others. Anouk De Clercq is affiliated to the School of Arts University College Ghent as an artistic researcher. Anouk De Clercq is represented by Auguste Orts.